forgive my silence over the last little while. motivation to blog sometimes isn't easy to find. as time wears on, fewer and fewer things get under my skin enough to drive me to rant (is that what it means to mellow with age?). but since you're reading this i think you can guess what this post infers.
five years ago i wrote a post about what i perceived as an ethical conflict in the anti-'rootkit' domain. it detailed the actions of two of the most notorious names in stealthkit research, jamie butler and greg hoglund, and how they were profiting from making a particular niche of the malware problem more popular (and thus, inevitably a bigger problem).
one of the things i pointed out was that symantec was working with a start-up company (komoku) that had jamie butler (author of what was at one time one of the most widely deployed stealthkits around) as it's chief technology officer. i thought the fact that an anti-malware company was in bed with a company that hired such a high profile malware writer deserved at least a moment of reflection, considering the hard-line stance anti-malware companies take on hiring malware writers themselves. at the end of the day, mind you, that start-up was focused on prevention so maybe the argument could be made that mr. butler had or was trying to reform in some way. (mr. butler has since moved on to mandiant, along with his disciple {the FU2 to butler's FU} peter silberman)
when i read earlier this past week that another anti-malware company (mcafee) had been working with greg hoglund's company (hbgary) i thought it an interesting historical footnote but paid little attention to it beyond that (though, if i had remembered that mcafee had once been pointing fingers at rootkitDOTcom, maybe the hypocrisy would have stood out more). after all, little attention seemed to be paid to such connections five years ago so why should this time be any different? well, that was before i knew what hbgary was in to.
apparently, on top of the legitimate work that one can find out about by visiting the hbgary website (which of course i won't link to), it appears that hbgary also writes and sells malware for fairly large sums of money. the customers for their malware include the government/military but might not stop there. even if that set of customers does stop there, hbgary appears to be in the high-end commercial malware business.
so where does that leave mcafee? it leaves them in bed with commercial malware writers. while AV companies have been proclaiming for decades that they don't and won't hire malware writers, apparently they don't have to. they can simply partner with the boutique security shops that do. clearly they are not picking their business associates as carefully as they are their actual employees.
and then there's the claim that surfaces from time to time that AV companies won't make special provisions to keep malware deployed by the authorities from getting detected. what's the point of making such a claim if you're just going to turn around and do business with the company that may very well be making said malware?
how many other AV companies, besides mcafee, were or are in bed with hbgary? how many are in bed with companies LIKE hbgary? where's their ethical high horse when it comes to partnerships? why wasn't the "malware writers need not apply" policy updated when commercial malware became the norm and presented the loophole we see before us today?
some AV companies are rewarding malware writers financially. it may not be in the ways we traditionally thought of, but with the #2 company in the industry involved in this practice (and arguably the #1 company as well, depending on where you want to draw the line), the end result is AV companies contributing to the commercial success of malware writers, and that is not ok at all.
devising a framework for thinking about malware and related issues such as viruses, spyware, worms, rootkits, drm, trojans, botnets, keyloggers, droppers, downloaders, rats, adware, spam, stealth, fud, snake oil, and hype...
Showing posts with label commercial malware. Show all posts
Showing posts with label commercial malware. Show all posts
Sunday, February 20, 2011
Thursday, January 20, 2011
brain - a first in so many ways
i've seen a couple of articles now about this being the 25th anniversary of the computer virus known as brain.
brain was the first PC virus in the wild. it was the first bootsector infector. it was the first stealth virus.
supposedly it was created in the (somewhat hypocritical) hopes of attacking software piracy, so the history of intellectual property maximalism has a particularly odious chapter to add.
the thought occurred to me, however (and i'm probably not the first but i haven't seen this said anywhere that i can remember), that if the stated motivation behind the virus is correct then brain is, on top of everything else, the first commercially motivated malware. before zeus, before gpcode, before adware, before the porn dialers there was the brain virus intended to get people to contact the virus' manufacturer for support.
brain was the first PC virus in the wild. it was the first bootsector infector. it was the first stealth virus.
supposedly it was created in the (somewhat hypocritical) hopes of attacking software piracy, so the history of intellectual property maximalism has a particularly odious chapter to add.
the thought occurred to me, however (and i'm probably not the first but i haven't seen this said anywhere that i can remember), that if the stated motivation behind the virus is correct then brain is, on top of everything else, the first commercially motivated malware. before zeus, before gpcode, before adware, before the porn dialers there was the brain virus intended to get people to contact the virus' manufacturer for support.
Tags:
boot sector virus,
brain,
commercial malware,
stealth,
virus
Saturday, May 24, 2008
gaming the mac malware game theory
adam j. o'donnell has put up an interesting bit of analysis of malware attack strategies... it's interesting (to me at least) for 2 reasons: the focus on strategy and because i can't honestly say i've seen game theory applied to the malware domain before... that said, i think there are some problems with it...
right off the bat there's the explanation of game theory describing how rational players would interact with one another... no doubt this is not a problem that is unique to the current discussion but not all the players involved in this particular game are rational; on the attackers' side many probably are but some definitely aren't (and you probably need look no further than your junk mail folder for evidence of that), while on the users side many don't even know they're playing this game in the first place... rationality is a surprisingly subjective thing - it's an attribute characterized by the making of reasoned, logical decisions based on available facts, but how can person A know what facts person B has available to them? a decision where a particular fact is significant will most likely seem illogical to the other party if only one of them knows the fact... this is problematic because one of the conclusions adam draws (that mac malware won't reach a tipping point until the mac reaches 1/6th market share) seems to require the entire malware writing population to adhere to the rationality that game theory assumes... i don't doubt that game theory can be used to model behaviour in populations, but i think it's descriptive value exceeds it's predictive value...
the subjectivity of rationality isn't the only problem with this sort of model, however, as adam demonstrates by focusing on a single motivation and therefore ignoring the subjectivity of value... while it is certainly true that financially motivated malware creation is a significant trend these days, there's little reason to think that people magically stopped using it as a means to acquire the rewards they sought before the commercial malware trend started... there is a wide variety of motives and by extension a wide variety of value propositions for prospective malware creators...
beyond the overly narrow constraints on value, there appears to be an additional problem with the way the game itself is framed... by that i mean that it's implied that the attacker has 2 strategies: attack platform A or attack platform B... it's still very early in the evolution of malware for the mac osx platform but we already know there's a 3rd strategy, we've seen it in the wild with the zlob gang's approach i described before: attack platform A AND platform B...
this mischaracterization of the game points to a classic mac vs. pc mindset - a platform rivalry that has more meaning to users than it does to attackers... a rational attacker would recognize that the platforms are not fundamentally different, that attacks that can be applied to one can generally also be applied to the other (ie. the 2 suggested strategies are not mutually exclusive), and that the cost of mounting an equivalent attack on a second platform is the cost of porting the malware rather than developing the entire attack from scratch... in this way the minority platform becomes little more than a special case that the attackers may decide to accommodate when revising their attack for the next wave of their malware campaign... and revising their attack is exactly what the more professional, financially motivated, rational attackers do when a malware campaign proves successful... after all, adding features (like mac attack capability) adds to their payoff rather than selecting a different (less optimal) payoff...
right off the bat there's the explanation of game theory describing how rational players would interact with one another... no doubt this is not a problem that is unique to the current discussion but not all the players involved in this particular game are rational; on the attackers' side many probably are but some definitely aren't (and you probably need look no further than your junk mail folder for evidence of that), while on the users side many don't even know they're playing this game in the first place... rationality is a surprisingly subjective thing - it's an attribute characterized by the making of reasoned, logical decisions based on available facts, but how can person A know what facts person B has available to them? a decision where a particular fact is significant will most likely seem illogical to the other party if only one of them knows the fact... this is problematic because one of the conclusions adam draws (that mac malware won't reach a tipping point until the mac reaches 1/6th market share) seems to require the entire malware writing population to adhere to the rationality that game theory assumes... i don't doubt that game theory can be used to model behaviour in populations, but i think it's descriptive value exceeds it's predictive value...
the subjectivity of rationality isn't the only problem with this sort of model, however, as adam demonstrates by focusing on a single motivation and therefore ignoring the subjectivity of value... while it is certainly true that financially motivated malware creation is a significant trend these days, there's little reason to think that people magically stopped using it as a means to acquire the rewards they sought before the commercial malware trend started... there is a wide variety of motives and by extension a wide variety of value propositions for prospective malware creators...
beyond the overly narrow constraints on value, there appears to be an additional problem with the way the game itself is framed... by that i mean that it's implied that the attacker has 2 strategies: attack platform A or attack platform B... it's still very early in the evolution of malware for the mac osx platform but we already know there's a 3rd strategy, we've seen it in the wild with the zlob gang's approach i described before: attack platform A AND platform B...
this mischaracterization of the game points to a classic mac vs. pc mindset - a platform rivalry that has more meaning to users than it does to attackers... a rational attacker would recognize that the platforms are not fundamentally different, that attacks that can be applied to one can generally also be applied to the other (ie. the 2 suggested strategies are not mutually exclusive), and that the cost of mounting an equivalent attack on a second platform is the cost of porting the malware rather than developing the entire attack from scratch... in this way the minority platform becomes little more than a special case that the attackers may decide to accommodate when revising their attack for the next wave of their malware campaign... and revising their attack is exactly what the more professional, financially motivated, rational attackers do when a malware campaign proves successful... after all, adding features (like mac attack capability) adds to their payoff rather than selecting a different (less optimal) payoff...
Monday, April 07, 2008
mac malware reality check
last month david harley wrote a really good piece about macs and malware... of course david is a writer (who i hope will forgive me if that's too much of an oversimplification) and has been following malware on the mac for as long as i can remember (you knew there was malware on the mac before osx, right?) so it's balance and reason comes as no great surprise... it was a fine piece of work...
perhaps too fine...
i regularly keep an eye out for new and interesting security related blogs and the name of adam o'donnell's blog NP-Incomplete appealed to the comp.sci. in me but some of his recent posts about malware for the mac (biological niches and malware prevalence, newsflash, its an issue of market share, not security), not to mention a heap of posts by others like rich mogull that i wrote about before, have made me wonder if perhaps a blunt instrument is called for instead... bluntness is something i ought to be able to handle, after all that's what being {c|k}urt is all about...
i think we need a reality check about where we are with respect to malware for the mac osx platform...
first, there are viruses for the mac osx platform... the first of which, osx/leap-a, has apparently even been seen in the wild by at least one anti-malware vendor (note the prevalence is not at it's lowest level as it is for the osx/inqtana-a)...
"but that's the old model", you say... "that's not what you need to worry about these days", you say... "it's all about the commercial malware now", you say... fine, then let's talk about the DNS changing trojan that was discovered last year... a port of zlob from windows to the mac... as craig schmugar pointed out on the avert blog, zlob was one of the most widely reported pieces of malware for windows and it was most definitely commercial malware...
"it's just one piece of malware" i can almost hear you saying - try one family of malware... it wasn't just a single instance that was made for the mac, there were many variants made as mikko hypponen clearly demonstrates... and if you have any doubts about how serious the zlob gang were about spreading malware onto macs you need only take a look at the posts alex eckelberry made for a while, while tracking the new instances found - it's a list that goes on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on... personally, i'm glad alex stopped filling his blog with these posts, but they certainly are useful for making a point... the point in this case is that some criminals have already started looking at the mac and they've decided it's worth the effort and expense to target them in addition to targeting the windows platform...
"but it's still just one case", you say... WRONG!... did you not hear about the rogue anti-malware apps macsweeper and imunizer? they were (as far as anyone knows) produced by a different group than the folks making zlob so that's at least 2 criminal enterprises that have moved to include the mac platform in their pool of targets...
the mac may not have crossed the chasm in the malware underground yet, but there are already multiple early adopters... as such it's no longer a matter of if the criminals will start targeting the mac, nor is it even a matter of when will they do it... the only question that remains now is how long will it take before it gets bad enough that people to wake up and notice... mac osx' age of innocence is over...
perhaps too fine...
i regularly keep an eye out for new and interesting security related blogs and the name of adam o'donnell's blog NP-Incomplete appealed to the comp.sci. in me but some of his recent posts about malware for the mac (biological niches and malware prevalence, newsflash, its an issue of market share, not security), not to mention a heap of posts by others like rich mogull that i wrote about before, have made me wonder if perhaps a blunt instrument is called for instead... bluntness is something i ought to be able to handle, after all that's what being {c|k}urt is all about...
i think we need a reality check about where we are with respect to malware for the mac osx platform...
first, there are viruses for the mac osx platform... the first of which, osx/leap-a, has apparently even been seen in the wild by at least one anti-malware vendor (note the prevalence is not at it's lowest level as it is for the osx/inqtana-a)...
"but that's the old model", you say... "that's not what you need to worry about these days", you say... "it's all about the commercial malware now", you say... fine, then let's talk about the DNS changing trojan that was discovered last year... a port of zlob from windows to the mac... as craig schmugar pointed out on the avert blog, zlob was one of the most widely reported pieces of malware for windows and it was most definitely commercial malware...
"it's just one piece of malware" i can almost hear you saying - try one family of malware... it wasn't just a single instance that was made for the mac, there were many variants made as mikko hypponen clearly demonstrates... and if you have any doubts about how serious the zlob gang were about spreading malware onto macs you need only take a look at the posts alex eckelberry made for a while, while tracking the new instances found - it's a list that goes on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on, and on... personally, i'm glad alex stopped filling his blog with these posts, but they certainly are useful for making a point... the point in this case is that some criminals have already started looking at the mac and they've decided it's worth the effort and expense to target them in addition to targeting the windows platform...
"but it's still just one case", you say... WRONG!... did you not hear about the rogue anti-malware apps macsweeper and imunizer? they were (as far as anyone knows) produced by a different group than the folks making zlob so that's at least 2 criminal enterprises that have moved to include the mac platform in their pool of targets...
the mac may not have crossed the chasm in the malware underground yet, but there are already multiple early adopters... as such it's no longer a matter of if the criminals will start targeting the mac, nor is it even a matter of when will they do it... the only question that remains now is how long will it take before it gets bad enough that people to wake up and notice... mac osx' age of innocence is over...
Tags:
commercial malware,
mac,
malware,
osx
enough with the financially motivated malware
i've mentioned before that the notion that malware purveyors are now looking for money as opposed to fame gets far too much attention... well enough is enough...
stop droning on about it... stop putting me to sleep with this tired old refrain... stop trying to impress me by saying exactly the same thing everyone else has been saying for the past couple of years now...
if you really want to impress me, don't tell tell me malware purveyors have become money-grubbing scumbags, tell me how you're using their new behaviour patterns against them...
show me, not that you understand the playing field is changing, but rather how you're changing with it... that or admit you aren't and are therefore unimpressive... you're supposed to be fighting the bad guys, after all, not simply observing them... i want to know that you're interfering with their criminal enterprise... i want to know that you possess info that's actually actionable, because the fact that they've switched motivations by itself isn't...
stop droning on about it... stop putting me to sleep with this tired old refrain... stop trying to impress me by saying exactly the same thing everyone else has been saying for the past couple of years now...
if you really want to impress me, don't tell tell me malware purveyors have become money-grubbing scumbags, tell me how you're using their new behaviour patterns against them...
show me, not that you understand the playing field is changing, but rather how you're changing with it... that or admit you aren't and are therefore unimpressive... you're supposed to be fighting the bad guys, after all, not simply observing them... i want to know that you're interfering with their criminal enterprise... i want to know that you possess info that's actually actionable, because the fact that they've switched motivations by itself isn't...
Tags:
commercial malware,
malware
Friday, March 21, 2008
if not mortgages then maybe car payments or psp's
one of the things that has interested me in the past but has generally seen little or no attention by the mainstream is the social dimension of malware... ultimately malware comes from people, and contrary to the traditional stereotype the people involved have generally not been anti-social - anything but in fact...
one of the few concepts from this domain to catch mainstream attention (too much so, in fact, like a song that gets played on the radio too often) is the idea that malware has become financially motivated, or more simply that malware creators are now interested in money rather than fame...
this is a description that gene hodges fleshes out a bit, going so far as to suggest that the malware writers have grown up and are paying their mortgages using monies gained from malware related activities...
allysa myers looks at recent arrests and sees something that doesn't fit in with this model, however... many of the arrests are still kids - paying a mortgage doesn't seem like the sort of thing kids would be doing...
to my mind, they're both right and they're both wrong... we like to model the world because it helps us put things in perspective and make sense of things, but models often lack sufficient complexity to accurately represent reality... the malware writer population is more complex than either is giving credit...
when financially motivated cybercrime crossed the chasm in the computer underground, it did not completely supplant existing motivations (indeed, monetary rewards do not replace the need for social rewards - you can buy status symbols but you can't buy acceptance or camaraderie), rather it broadened the spectrum of rewards that one could acquire through nefarious online means and in so doing it has allowed the population to expand and diversify... so now there are amateur kids and professionals and everything in between...
proper viruses aren't really in vogue anymore, of course, so the role models that newbies learn from and emulate are no longer a clique of experienced virus writers like you'd have found in the vx - the newbies are going to be learning the tricks of the trade from (or in some cases be made into patsies by) the more advanced cyber criminals who will quite possibly be paying their mortgages with their ill-gotten gains or (perhaps more likely if they're advanced enough to have developed 'assets' to do their bidding for them) they may never have to worry about mortgages again...
the kids are the most likely to be arrested because they're the least risk-averse and least experienced in criminal enterprise and therefore represent the low-hanging fruit to law enforcement... they brag, they make splashy purchases that attract attention, they fail to adequately hide money that kids have no business having... those that are lucky enough not to get caught will probably eventually turn pro... now that one can make a living at it, malware writing is no longer something that people will largely be growing out of... the more complete it's set of rewards becomes, the less those involved in it will need to go outside of it in order to get the rewards they need...
one of the few concepts from this domain to catch mainstream attention (too much so, in fact, like a song that gets played on the radio too often) is the idea that malware has become financially motivated, or more simply that malware creators are now interested in money rather than fame...
this is a description that gene hodges fleshes out a bit, going so far as to suggest that the malware writers have grown up and are paying their mortgages using monies gained from malware related activities...
allysa myers looks at recent arrests and sees something that doesn't fit in with this model, however... many of the arrests are still kids - paying a mortgage doesn't seem like the sort of thing kids would be doing...
to my mind, they're both right and they're both wrong... we like to model the world because it helps us put things in perspective and make sense of things, but models often lack sufficient complexity to accurately represent reality... the malware writer population is more complex than either is giving credit...
when financially motivated cybercrime crossed the chasm in the computer underground, it did not completely supplant existing motivations (indeed, monetary rewards do not replace the need for social rewards - you can buy status symbols but you can't buy acceptance or camaraderie), rather it broadened the spectrum of rewards that one could acquire through nefarious online means and in so doing it has allowed the population to expand and diversify... so now there are amateur kids and professionals and everything in between...
proper viruses aren't really in vogue anymore, of course, so the role models that newbies learn from and emulate are no longer a clique of experienced virus writers like you'd have found in the vx - the newbies are going to be learning the tricks of the trade from (or in some cases be made into patsies by) the more advanced cyber criminals who will quite possibly be paying their mortgages with their ill-gotten gains or (perhaps more likely if they're advanced enough to have developed 'assets' to do their bidding for them) they may never have to worry about mortgages again...
the kids are the most likely to be arrested because they're the least risk-averse and least experienced in criminal enterprise and therefore represent the low-hanging fruit to law enforcement... they brag, they make splashy purchases that attract attention, they fail to adequately hide money that kids have no business having... those that are lucky enough not to get caught will probably eventually turn pro... now that one can make a living at it, malware writing is no longer something that people will largely be growing out of... the more complete it's set of rewards becomes, the less those involved in it will need to go outside of it in order to get the rewards they need...
Thursday, August 23, 2007
the beneficiaries of malware kits
this is a little on the stale side (sometimes things just take a while to get done) but i was reading an article on dancho danchev's blog about the shark 2 diy malware kit and something struck me...
it's clear that malware kits benefit the less technically sophisticated attackers by making easy to for many people to create many new pieces of malware that no one has ever seen before (assuming no one else chose exactly the same options, which actually seems unlikely)... it's also clear that enabling these profit driven versions of script kiddies can serve to draw attention away from the activities of the more sophisticated cyber criminals but would you believe anti-malware companies can benefit too?
if you look at how well malware creation kits have fared in the past it becomes clear that malware produced by a kit doesn't provide much of a challenge... this isn't because the malware doesn't have great features that would serve conventional malware well in the wild, it's because it came from a kit and the kit itself became known... as an example, back in the day i spent some time (a couple weeks maybe?) observing a group of self-proclaimed virus writers whose entire stock of viruses were created using the nrlg virus creation kit - each and every one of them detectable, but not as distinct and individual viruses like you might expect, rather as nrlg generated viruses... the thing about generated malware is once you know the generator you can predict and recognize all of it's output so that even if some twit goes to the trouble of creating 5,000 vcl/nrlg/whatever variants it poses no real problem for the av vendors...
now the newer kits like this shark 2 diy kit are professionally made and updated frequently and you may think that would make things harder for the anti-malware vendors, what with there being multiple versions of the kit to have to deal with... consider how many different pieces of malware could be generated with all those different versions of the kit, however, and you'll soon see that adding detection for the output of the different versions of the kit is faster/easier than analyzing each piece of output and adding detection for it individually...
so not only do kits optimize ease of malware creation, they optimize ease of mitigation as well... let this be a lesson to all you less skilled malware profiteers out there - if you can't make malware yourself then go find something else to do because all the stealth and anti-debugging tricks in the world aren't going to help a piece of malware generated by a known algorithm... in the end you're probably just being used as a smokescreen by people with more technical expertise than you...
it's clear that malware kits benefit the less technically sophisticated attackers by making easy to for many people to create many new pieces of malware that no one has ever seen before (assuming no one else chose exactly the same options, which actually seems unlikely)... it's also clear that enabling these profit driven versions of script kiddies can serve to draw attention away from the activities of the more sophisticated cyber criminals but would you believe anti-malware companies can benefit too?
if you look at how well malware creation kits have fared in the past it becomes clear that malware produced by a kit doesn't provide much of a challenge... this isn't because the malware doesn't have great features that would serve conventional malware well in the wild, it's because it came from a kit and the kit itself became known... as an example, back in the day i spent some time (a couple weeks maybe?) observing a group of self-proclaimed virus writers whose entire stock of viruses were created using the nrlg virus creation kit - each and every one of them detectable, but not as distinct and individual viruses like you might expect, rather as nrlg generated viruses... the thing about generated malware is once you know the generator you can predict and recognize all of it's output so that even if some twit goes to the trouble of creating 5,000 vcl/nrlg/whatever variants it poses no real problem for the av vendors...
now the newer kits like this shark 2 diy kit are professionally made and updated frequently and you may think that would make things harder for the anti-malware vendors, what with there being multiple versions of the kit to have to deal with... consider how many different pieces of malware could be generated with all those different versions of the kit, however, and you'll soon see that adding detection for the output of the different versions of the kit is faster/easier than analyzing each piece of output and adding detection for it individually...
so not only do kits optimize ease of malware creation, they optimize ease of mitigation as well... let this be a lesson to all you less skilled malware profiteers out there - if you can't make malware yourself then go find something else to do because all the stealth and anti-debugging tricks in the world aren't going to help a piece of malware generated by a known algorithm... in the end you're probably just being used as a smokescreen by people with more technical expertise than you...
Monday, May 21, 2007
mcafee's allysa myers on the wildlist
ok, not literally listed on the wildlist (though, as a wildlist reporter i suppose technically she is), but rather discussing the wildlist and making a good point that i haven't seen made before...
i've mentioned the wildlist before, and once i even mentioned some of it's limitations (such as not focusing on non-viral malware or the under-reporting of malware that is trivially removed by anti-virus software)... the limitations i mentioned before were pretty damning on their own, and should have been enough to make one question the relevance of the wildlist, but the point allysa myers made last week takes the cake...
the long and the short of it is that in the world of commercial malware the distinction between in-the-wild and zoo malware has been pretty much lost... unlike viruses back in the day, commercial malware doesn't get shelved once it's completed... it doesn't just get held up and studied like some intellectual novelty, or worn like a badge of honour amongst virus writers, commercial malware almost invariably gets deployed... that means people are going to encounter it in-the-wild (even if it never becomes widespread enough to make it to the wildlist)...
additionally, while myself and many others engaged in a protracted campaign to influence the vx community away from virus spreading and other behaviours that tended to lead to viruses finding their way into the wild, there is no real opening to do the same with the malware profiteers of today as there is no way (no work-around, no compromise that makes everyone happy) for them to achieve their goals without releasing the malware... so not only do they almost always release the malware now, they will continue to do so in the future...
so the question then becomes: if almost all malware is now going into the wild, what's the point of having a list of the malware in the wild? why bother continuing to make the distinction for such a subset if it's complement is so insignificant? maybe commercial malware hasn't completely overwhelmed the non-commercial variety (yet) but when it does (and i believe it must) i suspect the wildlist will have finally outlived it's usefulness...
i've mentioned the wildlist before, and once i even mentioned some of it's limitations (such as not focusing on non-viral malware or the under-reporting of malware that is trivially removed by anti-virus software)... the limitations i mentioned before were pretty damning on their own, and should have been enough to make one question the relevance of the wildlist, but the point allysa myers made last week takes the cake...
the long and the short of it is that in the world of commercial malware the distinction between in-the-wild and zoo malware has been pretty much lost... unlike viruses back in the day, commercial malware doesn't get shelved once it's completed... it doesn't just get held up and studied like some intellectual novelty, or worn like a badge of honour amongst virus writers, commercial malware almost invariably gets deployed... that means people are going to encounter it in-the-wild (even if it never becomes widespread enough to make it to the wildlist)...
additionally, while myself and many others engaged in a protracted campaign to influence the vx community away from virus spreading and other behaviours that tended to lead to viruses finding their way into the wild, there is no real opening to do the same with the malware profiteers of today as there is no way (no work-around, no compromise that makes everyone happy) for them to achieve their goals without releasing the malware... so not only do they almost always release the malware now, they will continue to do so in the future...
so the question then becomes: if almost all malware is now going into the wild, what's the point of having a list of the malware in the wild? why bother continuing to make the distinction for such a subset if it's complement is so insignificant? maybe commercial malware hasn't completely overwhelmed the non-commercial variety (yet) but when it does (and i believe it must) i suspect the wildlist will have finally outlived it's usefulness...
Tags:
allysa myers,
commercial malware,
in the wild,
malware,
mcafee,
wildlist
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